From the studio
Releases, announcements, and field notes from the team.

New game entirely made through Virtualmatter.ai: Idle RTS
We are proud to present a new and terribly exciting prototype we prompted up in record time through our upcoming product: [VirtualMatter.ai!](https://virtualmatter.ai) We've long had this tantalizing idea of a classic PC Real-Time Strategy game where *everything *is destructible - and we were now able to make it in a few hours sprinkled between everything else we're doing, not weeks or months of focused development time.
The Ollila Multivac Podcast - Episode 3: Virtual Matter and the Future of 3D Worlds
One of our co-founders, Daniel Tabar, was on [Mark Ollila's podcast](https://markollila.com/the-ollila-multivac-episode-3-dan-tabar-on-virtual-matter-voxels-and-the-future-of-3d-worlds/) speaking about the past, present, and our (near) future product that is incredibly addictive: [VirtualMatter.ai](https://virtualmatter.ai)

Atomontage selected as finalist in the Nordic Game Capital Summit
We are proud to have been selected to present at the exclusive [Capital Games Summit](https://nordicgame.com/ng25-spring-finalists-revealed-for-games-capital-summit/) at the [Nordic Game Conference](https://nordicgame.com/) in southern Sweden next week! Read more about the announcement [here.](https://nordicgame.com/ng25-spring-finalists-revealed-for-games-capital-summit/)